home *** CD-ROM | disk | FTP | other *** search
- PLAYER CONTROLS IN ESOTERIA DEMO
-
- KEYBOARD ACTIONS
- "e" - move forward
- "d" - move backwards
- "s" - slide to the right
- "f" - slide to the left
- "Space" - jump (the longer the key is held down, the higher the jump)
- "a" - crouch
- "q" - toggle item selection forward
- "z" - toggle item selection backwards
- "r" - use the currently selected item
- "g" - open doors, push buttons, and other environment interactions
- "b" and "t" - toggle weapons up and down
- "1" - equip the ARC Blade
- "2" - equip the ARC
- "6" - equip missiles
- "7" - equip homing missiles
- "c" - toggle laser targeting dot on and off
- "CAPS LOCK" - toggle between running and walking mode
- "TAB" - toggles display of onscreen statistics (#items found, #secrets found, #enemies killed)
- "<" and ">" - scales radar in and out
- "x" - zoom out
- "v" - zoom in
- "x" & "v" together - Completely unzoom.
- ** Note: Raven cannot zoom while running or walking
-
- "+" - increase the viewport size
- "-" - decrease the viewport size
- "f4" - toggle between low-res and hi-res
- "ESC" - go to the main interface screen
-
-
- MOUSE ACTIONS
- Forward - look down
- Backward - look up
- Right - turn right
- Left - turn left
- Left Button - fires Raven's equipped weapon
- Right Button - allows camera orientation to be independent of Raven's facing direction.
- Push and hold down to enter free camera movement mode.
- Release to go back to normal camera function.
-
-
- START GAME
- Select GAME FILES, NEW GAME from the main interface screen.
-
- SAVE GAME
- Select GAME FILES, SAVE GAME from the main interface screen.
- To load a saved game, select GAME FILES, LOAD GAME.
-
- QUIT GAME
- Select QUIT from the main interface screen.
-
-
- WEAPONS AND ITEMS IN DEMO
-
- Charged Weapons
- The ARC weapons have three charge levels. Charge levels are displayed as colored bars at the center of the game interface.
- Weapons are charged by holding down the fire key/button. The higher the charge level, the more damage the weapon does.
- Raven starts out with the first level ARC and ARC Blade. ARC and ARC Blade power-ups are required for level two and level
- three charges. Level two and level three ARC does radius damage.
-
- ARC
- ARC technology was originally intended for medical purposes, but was exploited for military use. A lightweight and
- portable version of the ARC generator was constructed to be strapped onto the forearm. The effectiveness of the ARC
- unit is still undergoing tests.
-
- When used with optical boosters, the portable ARC unit fires tightly packed energy bursts (as opposed to the
- distinctive crescent-shape) intended to quickly silence unwary opponents at a distance. A limitation of this
- "sniping" ARC is that movement disrupts the auto-targeting signals relayed to the ARC unit from the optical boosters.
-
- ARC Blade
- Special capacitors with a Coridom dielectric were attached to the ARC unit. The capacitors store enough energy to
- generate a crescent energy blade indefinitely. Limited to close combat, the blade can easily slice through tesselated
- Cevant armor worn by the military police.
-
- Missiles
- The discovery of the high energy liberating triconium crystal has revived this ancient weapon. Each missile contains
- four triconium packed warheads and can be launched from a missile pack. A missile pack can carry
- a small arsenal with enough explosive power to obliterate almost any military target.
-
- Homing Missiles
- Virtually identical to the conventional missile except that an intelligent homing device and guidance system are packed
- into the warhead. The homing system will lock on enemy units and travel in a non-linear path in order to avoid getting
- shot out of the air.
-
- Missile Pack
- A lightweight pack strapped to a person's back used to launch missiles. A missile pack can carry up to 50 missiles.
-
- Homing Missile Pack
- A lighter version of the missile pack designed to carry up to 25 homing missiles.
-
- Energy Tank
- Stores Raven's health. An energy tank holds up to 100 health.
- When Raven's energy tanks are depleted, he dies. Raven starts out with two energy tanks.
-
- Health Tank
- Restores 50 health to Raven's energy tanks.
-
- Recharge Station
- Allows Raven to recharge his energy tank(s) to full. Unlimited use. Older models of the recharge station
- require a "cooling down" period before it can be used again.
-
- Cloaking Device
- Allows Raven to become undetectable by enemies for a short duration. Press 'r' to use the cloaking device.
-
- Transmissions, Data Files, and Maps
- When Raven receives transmissions, data files or maps, a message appears in the game interface accompanied by a beep.
- To check transmissions, data files or maps, press ESC to go back to the main interface screen. From here, select DATA FILES.
-
- Radar
- Displays the general location of enemies within the vicinity. The radar appears at the right side of the game interface.
- Raven starts with the radar.